Inspiration

The inspiration comes from Brandon who wanted to use AR/VR to recreate Tetris using new technology for a more engaging experience.

What it does

Makes Tetris 3D! We would like to add material properties beyond just looks so that, while still playing by the classic mechanics, the player must also pay attention to interactions between blocks in 3 dimensions (why you see wood, dirt, ice, concrete, etc.)

How we built it

We built it using Unity and various Vive plugins.

Challenges we ran into

Learning to use VR input in Unity in a consistent way. Lots of trial and error. Also Matrices. In general.

Accomplishments that we're proud of

https://drive.google.com/file/d/0ByKYBqi5ISu0MHREOXJKUzJwLW8/view?usp=sharing !!!

What we learned

What's next for A-tech of the Blocks

Making the elements a significant game mechanic!

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