Inspiration

I created a Snake Game in C++ inspired by the classic Nokia mobile game. Nostalgia for retro games and a desire to challenge myself in C++ game development inspired this project.

What it does

I learned game development basics, including handling user input, collision detection, and managing game states.

How we built it

Started with outlining game mechanics, then created classes for snake, food, and game board. Implemented movement, collision detection, and scoring.

Challenges we ran into

Managing snake movement and collision detection was challenging. Debugging and testing were crucial.

Accomplishments that we're proud of

Creating the Snake Game was a rewarding experience that solidified my understanding of game development and C++ programming.

What we learned

What's next for a-Snake-Game

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