Inspiration

The children (our future). Also browser graphics.

What it does

Releases the learning of mathematics from the restraints of the physical world

How we built it

Using webVR and other web tech, including: aframe, node, JS. Using other 3d design (sketchup, illustrator, sketch) and sound production software (Ableton, analog synthesizers)

Challenges we ran into

None

Accomplishments that we're proud of

World's first VR maths game

What we learned

Follow us on twitter to find out: Bennett Wong - @ennsu Paul Day - @pauldaydesign Jeremy Arimado - @jeremyarimado Christopher Golden - @thestudiogold Katia Shatoba - @katiaeirin

What's next for A-ribbit-matic

Only time will tell

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