Inspiration
This is a project aimed at learning the core concepts of LabGraph. What better way to do that than running a simulation?
What it does
It builds a simple simulation graph in LabGraph and displays the resulting data in real time using OpenCV. In this case, John Conway's Game of Life.
How we built it
By taking a deep dive into LabGraph's documentation, examples, and a few previous Fellowship projects like LabGraph Interactive.
Challenges we ran into
Wrapping our heads around LabGraph's use cases and concepts. Neither of us had heard of a sensor streaming framework before.
Accomplishments that we're proud of
Learning how to use LabGraph, of course! In addition, all of its niche but powerful use cases.
What we learned
Aside from LabGraph, we learned about image manipulation with OpenCV and Numpy.
What's next for Graph of Life
A bigger graph. Currently the graph runs on a single thread, we want to split the simulation into multiple threads, add drawing support, the ability to load predefined game boards, and browser support.

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