Inspiration
The mountain theme, The Oregon Trail game, and the text-based game A Dark Room
What it does
It simulates a stat-management game with a dynamic day and night cycle, background music, and a scrolling background of trees.
How we built it
Github copilot was very helpful. I animated the player sprite myself. The basic elements were designed by me and then refined by Github copilot.
Challenges we ran into
Animating the player was much harder than expected.
Accomplishments that we're proud of
I animated my first-ever sprite. I also designed a functioning scrolling backdrop system.
What we learned
Creating visuals with geometric shapes is HARD.
What's next for A Long Hike
Hopefully refining the gameplay some more, after spending so long on visuals.
Built With
- github
- java
- stblib
- visual-studio
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