Inspiration
Dive deep into designing and implementing a physics engine and GUI
What it does
8 Ball Pool with an algorithmic mapping for bot support
How we built it
pygame library in Python 3.8.7
Challenges we ran into
Physics problems and unforgiving model problems in Pygame and time constraints of running a real time physics application in a run-time language.
Accomplishments that we're proud of
Functional GUI, mostly proud of a mostly-functional physics engine
What we learned
Applied physics in python, GUI's in pygame, 36 hours is not that many hours.
What's next for 8 Ball Billiards
Improved physics engine, improvement/implementation of bot player.
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