Inspiration

Dive deep into designing and implementing a physics engine and GUI

What it does

8 Ball Pool with an algorithmic mapping for bot support

How we built it

pygame library in Python 3.8.7

Challenges we ran into

Physics problems and unforgiving model problems in Pygame and time constraints of running a real time physics application in a run-time language.

Accomplishments that we're proud of

Functional GUI, mostly proud of a mostly-functional physics engine

What we learned

Applied physics in python, GUI's in pygame, 36 hours is not that many hours.

What's next for 8 Ball Billiards

Improved physics engine, improvement/implementation of bot player.

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