The desire to combine our interests of robotics and embedded systems with video games

What it does

The setup comes with a DevKit capable of producing screens and rapidly sending them to a 64*64 matrix

How we built it

We used the python imaging library and the RGB matrix code along with pygame

Challenges we ran into

Printing a steady image, setting up the dev kit

Accomplishments that we're proud of

The dev kit actually works, and we can display images

What we learned

A lot about image processing and developing user software

What's next for 64^2

Redo the code in C++ for a much clearer image and higher FPS

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