Inspiration
The desire to combine our interests of robotics and embedded systems with video games
What it does
The setup comes with a DevKit capable of producing screens and rapidly sending them to a 64*64 matrix
How we built it
We used the python imaging library and the RGB matrix code along with pygame
Challenges we ran into
Printing a steady image, setting up the dev kit
Accomplishments that we're proud of
The dev kit actually works, and we can display images
What we learned
A lot about image processing and developing user software
What's next for 64^2
Redo the code in C++ for a much clearer image and higher FPS
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