Inspiration
We were inspired by classic RPG games and single-player pixel games like Pokémon
What it does
The program is meant to be a "tutorial" for a larger game not yet created
How I built it
We used Python 3 with primarily inheritance of objects.
Challenges I ran into
We had problems transitioning from originally a dictionary that would hold all the values to a chain of objects that held the values in their init functions
Accomplishments that I'm proud of
I'm proud that we actually created something that works.
What I learned
I learned that there is a different way to implement the super() call for the self variables using inheritance
What's next for Dennis World
We might try to add visuals in the future, currently it is just text.
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