Inspiration

We were inspired by classic RPG games and single-player pixel games like Pokémon

What it does

The program is meant to be a "tutorial" for a larger game not yet created

How I built it

We used Python 3 with primarily inheritance of objects.

Challenges I ran into

We had problems transitioning from originally a dictionary that would hold all the values to a chain of objects that held the values in their init functions

Accomplishments that I'm proud of

I'm proud that we actually created something that works.

What I learned

I learned that there is a different way to implement the super() call for the self variables using inheritance

What's next for Dennis World

We might try to add visuals in the future, currently it is just text.

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