Inspiration

My goal for the hackathon was to find a way to view oneself in the third person. There was no documented method on how to achieve this so I wanted to document my findings.

What it does

It provides information on how to setup 3rd person VR and knowledge from the research I conducted.

How we built it

An Oculus Quest 2 was used as the headset and Unity was used for Coding test parts.

Challenges we ran into

Minimal to no documentation was available on how to accomplish it. I was one of the first to attempt this.

Accomplishments that we're proud of

I made good research progress on it and made it available on a Git Repository so others can use it. I was able to get a third person VR working prototype.

What we learned

I learned about VR development and about the VR industry.

What's next for 3rd Person VR

I would want to work on advancing it and making an AR game compatible with it.

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