We felt that 3D viewing and manipulation software had been giving us quite the headache. It all came down to how un-intuitive the navigation was. As such, we built Myosis, an for an unconventional way to view 3D objects.

What it does

Uses arm gesture recognition technology, gyroscopic motion, acceleration and orientation to view and navigate STL files.

How we built it

Blood, sweat, and tears... Lots and lots of tears (and Soylent

Challenges we ran into

We had quite a big problem setting up the Myo armband, especially when it had difficulties in gyroscopic readings. Learning 3D rendering techniques from scratch was also quite challenge. Creating a smooth and simple UI from processed values was difficult as well.

Accomplishments that we're proud of

We're proud that we've built such a responsive web app, despite communication difficulties we faced between the Myo and browser.

What we learned

As we were all pretty well versed in hardware, we faced quite a big learning curve, given all the new modules we had to implement. It was tough but worth it.

What's next for 3D Myosis

Better zoom, pan, and gesture based controls. We also hope to implement 3d notes/drawing tools, as well as the ability to mold/edit a 3d file with two armbands. If given more time, we would definitely peruse implementation with AR controls with the hand.

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