We wanted to test how to create a narrative cinematic experience in VR 360.

We ran into troubles both in filming the live action with the VR cameras, but it was really a learning curve figuring out how the image and the action around the cameras look nice.

One thing we weren't able to win was working with Unity. We were unable to play the video there and capturing the 360 video of moving in virtual reality.

What's next for 360 Film: Life and Death of a Bee

We still want to pursue the film.

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