Inspiration

The motivation behind this project was to create a unique twist on the classic game of Go by introducing a third player

What it does

The 3-Player Go game allows players to compete on a hexagonal board, each using a different color to capture territory

How we built it

We built the game using Unity to implement game mechanics and user interface for the 3-player setup

Challenges we ran into

We faced challenges in designing the rules for territory capture and ensuring smooth gameplay mechanics among three players

Accomplishments that we're proud of

We are elated by the pie chart's visualization of Go score data, providing players with an intuitive understanding of their performance at a glance

What we learned

We learned the importance of balancing game mechanics to ensure fair play and maintain strategic depth when introducing a third player to traditional Go gameplay

What's next for 3-Player Go

Next, we plan to refine the game mechanics, introduce additional features such as komi transactions and audio effects, and conduct playtesting sessions to gather feedback for improvements

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