Inspiration: We were inspired by our love for video games
What it does: It is a simple 2D video game where you kill monster and earn points
How we built it: We built it using libgdx on Android Studio
Challenges we ran into: There was a lot of trial and error involved in perfecting the movement and the animations and we ran into a lot of complications and errors which took hours to fix.
Accomplishments that we're proud of: We are proud of the fact that we learned how to code videogames using libgdx for the first time.
What we learned: We learned a lot about game development.
What's next for 2DGame: To create more levels, add different monsters and add more items.
Log in or sign up for Devpost to join the conversation.