Inspiration
Little Big Planet
What it does
It's a Runner Game with a 2D aesthetic where you can jump between 3 spatial planes.
How we built it
In C# using Monogame.
Challenges we ran into
Wiring, mainly.
Accomplishments that we're proud of
The look/feel of the game
What we learned
A lot ;)
What's next for 2.5 Spatial Dimensions
Steam Release??


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