Inspiration

It was inspired by the two-player web games of our childhood, and the rubber ducks at our desk.

What it does

It is a two-player platforming game in which one player is a duck trying to reach a bathtub, and the second player controls obstacles and traps to try to kill the duck.

How I built it

Gamesalad

Challenges I ran into

Technical Difficulties

Accomplishments that I'm proud of

The game is working and the team worked great.

What I learned

I learned how to make a game from the ground up.

What's next for 15 Ducks

Nothing.

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