Inspiration
It was inspired by the two-player web games of our childhood, and the rubber ducks at our desk.
What it does
It is a two-player platforming game in which one player is a duck trying to reach a bathtub, and the second player controls obstacles and traps to try to kill the duck.
How I built it
Gamesalad
Challenges I ran into
Technical Difficulties
Accomplishments that I'm proud of
The game is working and the team worked great.
What I learned
I learned how to make a game from the ground up.
What's next for 15 Ducks
Nothing.
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