Physics is hard. Vectors, particularly, confuse a lot of people and are hard to visualize until you get the hang of them. This webapp is meant to help solve this problem by providing a playground to experiment with component and angle vectors, including switching between forms and performing basic vector operations.
What it does
The app is effectively a static playground in which different vectors can be graphed, and operations can be run on them. Operations include switching between component form and angle form; vector addition and subtraction; cross product; scalar/dot product; scalar multiplication and division; finding the angle between two vectors; and computing the angle between two vectors.
How we built it
Challenges we ran into
Myriad bugs came from our choices of IDEs and various lack of error safety. But every problem detected was a learning experience.
Accomplishments that we're proud of
The app is complete in the form we intended it - we met our design goal for our first hackathon.
What we learned
What's next for Vectors
Implementing more functionality that will make it easier to use for solving physics problems - for example, placement of point charges and circular vectors.