Our love for playing video games

What it does

It's a fun and interactive game with puzzles and artifical intelligence

How I built it

Using Unreal engine 4. Assets were made using the ue4 marketplace and blender. The cinematics were made using ue4's built-in level sequencer. The animations were made using mixamo. The coding was done using ue4's built-in visual scripting feature.

Challenges I ran into

Making sure the game was immersive and interactive

Accomplishments that I'm proud of

Being able to work with artifical intelligence

What I learned

Ue4 is a powerful development too and very fun to work with

What's next for Untitled

Not sure yet

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