Inspiration
With the help and compliments from google Notebook LM! Bones of Yew was inspired by the untold stories of peasant archers during the Hundred Years’ War. While history often focuses on kings and nobles, this project sought to give voice to the common men whose skill with the English longbow reshaped the fate of nations. The title refers both to the sacred yew tree from which bows were carved and the legacy of those who wielded them. It's been an obsession of mine for years to make a film about this. AI allowed me to realise this vision!
What it does
Bones of Yew is a 10-minute historical short film created using AI-enhanced production tools in real world data collection of props environments and volumetric capture of the main actor Matt Lewis.
How we built it
Through XO Link data processing for the environments and props and actors, and LoRa Flux Dev to integrate it in into the generative scenes
Challenges we ran into
Archery is hard to replicate with AI, The remaster here did much better. But with ample data collection this problem was certainly helped,
Accomplishments that we're proud of
Creating an AI film that looks like a real film
What we learned
What works best for the sample set of data collection. Refining the sample sets. Speed to create work like this is much faster now
What's next for Bones of Yew
Hoping to expand this episode and make a series surrounding the history of "the hundred years war"
Built With
- flux
- kling
- lora
- magnific
- runway
- xolink
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