Gameplay is designed to work in layers; each layer bringing you closer to the truth behind the event. The goal of this iteration of Operator is to gather enough details to identify the mole who has ties to the mysterious events that have occurred.
Target Audience: Students, Educators, VR Enthusiasts, History buffs, and Lifelong learners
Things we wanted to do if not for time constraints Immersive Listener: Requires the Player to remain quiet when listening in on calls, else the callers will get suspicious Switchboard lighting and unguided exploration plugging patch cable in different combinations to solve puzzles and unlock event details Directory with all town resident switchboard numbers, addresses, and their photos including call history and log Interactables: can be viewed in Caller’s quarters or interacted with in person on the Operator’s workspace, all to be logged in the notebook Clues Notebook that inventories clues, guiding the player on the path to solving the mystery using computational thinking Unassigned ports on the switchboard to be explored and reveal other clues Project animations into Caller’s scenes for a more immersive feel
COMPUTATIONAL THINKING
Pattern Recognition Harriet must identify patterns in the calls to discern anomalies or suspicious behavior. Analyzing sequences of events during and after the flash of light can reveal hidden connections.
Abstraction The player needs to distill information from calls and scenes, extracting essential details to form a coherent narrative. Throughout the game, Harriet will have heard many calls and viewed a variety of objects in the callers’ spaces. Abstracting information helps Harriet focus on crucial clues to solve the mystery.
Algorithmic Thinking Harriet's decision-making process in connecting calls or eavesdropping requires algorithmic thinking. Players strategize on which calls to prioritize, balancing the need for information with the risk of discovery.
Decomposition Breaking down the larger mystery into smaller, manageable tasks allows players to tackle each aspect systematically. Harriet needs to decompose the investigation, considering both auditory and visual cues separately to piece together the puzzle.
Debugging Players must navigate through misinformation and red herrings, honing their ability to debug false leads and focus on relevant clues. Harriet's journey involves refining her understanding of events through continuous debugging of her assumptions.
GAMEPLAY MECHANICS
Connecting Or Not Connecting Calls. Harriet can choose to connect calls and listen in, analyzing conversations for verbal clues. Players must recognize patterns, anomalies, and keywords to identify potential suspects or areas of interest.
Caller-vision After the mysterious event, Harriet gains the ability to see through the eyes of the caller. In VR, players navigate through the caller's room, able to view objects and environments for visual clues.
Problem-Solving Challenges Computational puzzles and challenges immerse players in the essence of Computational Thinking. Solving these challenges unveils more layers of the mystery.
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