Context and Challenge: Lack of knowledge of nutritional content combined with l imited menu choices in the field and food swapping Leads to a divergence from intended nutrition consumption.

This leads to poorly fueled Warfighters.

Solution: By educating warfighers on which foods can be exchanged while maintaining nutritional balance, smarter swapping decisions can be made, including not to swap at all.

Approach: Developing an addictive mobile game can provide hours of entertainment, improve hand-eye coordination, and educate users about which foods can be swapped. By using "gamification", users are educated about dietary balance in a fun and exciting way.

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