Classic text-based RPG games such as CandyBox.

What it does

It runs an RPG game called Journey which allows text inputs that effect events in the story.

How we built it

We coded the game in c++ in Visual Studio and compiled and ran it via the visual c++ native build command prompt.

Challenges we ran into

Functions not working because parameters were not declared in the right places. Basic debugging.

Accomplishments that we're proud of

Making a fun, playable game using only what we have learned in c++ class in school.

What we learned

We learned how to use string and how to incorporate different functions to make different commands.

What's next for Journey

Either a Journey 2, which has the same game concept, except upgraded and a different plot. Or, we may upgrade this game to be cloud based.

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