We did this project because we were often bored and off task in history classes.
What it does
It basically allows students to interactively go through history lessons through VR headgear without getting bored
How we built it
We used Unity and Blender to code our project and then used VR technology to test out everything.
Challenges we ran into
We ran into two major challenges: one of it was converting stl files to obj files also we faced difficulties in transferring our code into our VR gear.
Accomplishments that we're proud of
Accomplishments that we're proud of: Getting Unity to work and creating a very workable environment in VR as a team.
What we learned
We learned that we can learn from each other's knowledge to learn ourselves and create something incredible out of it. We also learned a whole new coding program in under 21 hours.
What's next for Future of History
We hope to make more VR stimulations that make a good impact to other people and make learning more fun!