Purpose

To provide the academic researchers, students, or teachers a simple and easy tool to perform rapid experiments with cellular automata and how emergence can arise from setting simple interaction rules and initial conditions. However not everyone who might be interested in CAs will have the time or technical prowess to write programs to run CA simulations. Our aim is to provide a GUI tool to minimise the latency between ideas and tangible results for professors, researchers, teachers, students, or hobbyists interested in the realm of cellular automata. Patterns are based on Conway's Game of Life.

How it was Built

Built using Java and Java libraries

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