Our team of high schoolers decided that we wanted to make a simple game to demonstrate the gesture capabilities of the Leap Motion controller. Our end product is a basic 2D demo that uses a combination of the keyboard and Leap gestures as input. The project was coded in the default Java environment, with the Leap motion SDK used for device interfacing. Art assets were designed in Blender and rendered as 2D sprites.

Built With

Share this project:

Updates