Inspiration
Refik Anadol, Teamlab, Van Gogh Digital Experience, Vivid Light Festival, Google Art & Culture
What it does
Immersive Experience 2021 is an online art experience accessible for all during COVID. Users can interact with art exhibitions through a web browser and navigate through using a keyboard and mouse. Ambient sound effects related to each installation are based on proximity to the artwork as well as accompanying Information regarding the rationale from the artist.
How we built it
The prototype was built using three.js
Challenges we ran into
Limited time frames meant we had to minimize the scope of our project from two exhibition rooms down to one.
Accomplishments that we're proud of
Completing a working prototype of an online art experience in under 24 hours. Doing user research in such a short time frame. We were able to recruit 18 participants by sending out a quick survey.
What we learned
We created a solution that considered accessibility We developed an immersive story through the use of virtual space and sound
What's next for 2Hac Shakur
Add Virtual Reality functionality Seek commercial partnerships (MCA, NGV, Art Gallery NSW, White Rabbit) Private exhibits (Sculptures by the Sea)
What we learned
We created a solution that considered accessibility We developed an immersive story through the use of virtual space and sound
What's next for 2Hac Shakur
- Add Virtual Reality functionality
- Seek commercial partnerships (MCA, NGV, Art Gallery NSW, White Rabbit)
- Private exhibits (Sculptures by the Sea)

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