Montreal have plenty of potholes. We wanted to create a game that allows users to report potholes directly to the city.
What it does
You have to be near a pothole to have your current location saved and reported unto the map.
How we built it
We simply coded in react-native using expo.io and Visual Studio Code.
Challenges we ran into
The whole process was new to us. It was our first time attempting to plan realistic mobile app development according current knowledge and skills, in order to at least make a product. We spent a lot of time trying to find and figure out the new tools and API, and figure out solutions to errors we never encountered.
Accomplishments that we're proud of
We made something. We learned some things.
What we learned
Some of us learned how to develop mobile app for the first time. Others learned how to plug and play new APIs in a short amount of time. (6h and procrastination/fun)
What's next for Capture The Pothole
DLC: Capture The Pothole On Cam DLC: Monetary reward and progression system DLC: Multiplayer DLC: Machine learning to determine a size of pothole (bigger potholes give more points) DLC: Bitmoji in pothole pictures